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Post by The Void on Aug 22, 2008 9:20:15 GMT -5
*i have no internet so be cool for now, im posting this at school!*
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Post by The Void on Oct 7, 2008 17:33:43 GMT -5
"the journey to ganj valley is long and hard, Ganj-bo-Fey was a Powerful, and greedy, Shaman. He Protected the Valley with the re-animated Corpses of slaves, that he lured with the promise of Freedom, the Temple itself hasnt been beheald by human eyes in Millions of years. 'aye, this will be a long journey... 3 weeks at sea... heres your inlistment pay, 100 coins each, go buy some equipment'
Shop__________________ Raipure- 2gp 1d6 Knife- 1 gp 1d4 Rope 50 ft-1gp Longsword-3gp 1d6 Leather armor- 5 gp (1o ac+ your endurance lvl) Staff- 0 gp (basicly a stick) 1d6 Wooden shield- 1 gp Bag of holding- 3 gp holds quite a bit... torch X10-3 gp Flint and steel- 1 gp Chain 10 feet- 20gp
*Sarzeath* you get Daze-humanoid loses its next turn Flare-blinds one creature (-1 attack roll) Light- Object shines like a torch. Detect Magic-Detects spells and magic items within 60 ft.
then pick TWO of the following 1st lvl spells Magic armor- Gain +4 AC once an encounter Magic weapon- weapon gets +1 on attack and dmg Protection from evil- +2 armor class and +2 saves against evil Dark Force- 1d6 dmg
*everyone else* Inhuman rampage- (yes i made a dragonforce skill) when your hit points drop below 4 you gain +2 attack and dmg to all rolls
*CALQULATING HIT POINTS* your Endurance x2 so if end=5 hp= 10
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